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In this video I will show you my best tank designs and templates for Hearts of Iron IV version 1.12.12. I will also discuss what type of tank I would use for...The best pushed division for infantry is 8 or 9 inf and 4 arty with engineer, aa, support arty, and if you can bear it then sometimes rocket artillery. Although I prefer using 9 inf and 1 art. Reply. Hi all I would like to understand what is the community's view on the best templates for punching lines for below periods 1936-1939 1940-194….Combat Width after NSB is a lot of "It depends". 30 Width is the best in general for most terrain types so 1 more artillery would go a long way. General Combat Width to remember I'd say are as follows: 10 Width for Coastline infantry; -18 Width for line infantry; -30 Width for offensive infantry. -10/40 Width for marines.8. Sort by: 28lobster. • 4 yr. ago. 20 width pure infantry and 20 width pure cavalry. Support engineers and arty on the infantry, engineers arty recon on the cavalry if you can afford it (you probably can't early game). Infantry hold the line against Japanese troops, especially the ones in China. Cavalry rush to conquer all the Japanese ...2. Sort by: Judge_Todd. • 7 mo. ago • Edited 7 mo. ago. For starters, the Fiat 2000 and 2000B are better than the L3/35's (assuming you have NSB). Div template, 8 MOT and 9 ARM (or 8 ARM + 1 SPG) Add Engineer, Recon, Arty, and Signals support. If you can buff the org of the ARM through doctrines, you can even make the ratio of ARM to MOT ...This guide's purpose is to guide the players who have almost no experience or no knowledge with naval mechanics since Man the Gun DLC. The ship designs you will see below will be optimal for any major or minor nations. All of those are based on the 1936 and later hull designs. You will focus on producing cheap and cost-efficient ships as much ...Hearts of Iron IV 2022 Division Template Meta Guide| No Step BackGuide for Division Templates 2022 No Step Back DLCFor tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism". You could in theory use the mobile warfare doctrine to buff your tanks even further but ...Grtrshop. •. This mod has basically the same units as vanilla, for infantry I would suggest 10 infantry with support arty and maintenance companies, for tanks half mot and half tank with the same support companies, if you need to cover a long border then simply halve them, keep in mind you will need to make more support equipment and arty ...10 motorized is a fine template for following behind tanks. It holds an encirclement open while the tanks push. Motorized by itself is basically infantry with more speed and slightly more hardness so it can't really be used on the offensive. Mechanized by itself is very expensive for not great stats. Without tanks, its armor will get pierced by ...Armored Cars are not worth using. It'll actually cost you a lot more IC than light tanks because of the losses. Light tanks is definitely the way to go imo. You only need a handful of armor divisions for breakthroughs. I like 5-2-2 with 5 light/2 spg /2 mech (and go mobile warfare when you're doing 20w lights, only time it's better than SF imo) 7.I just solo'd Africa and Italy using the below 4 tank divisions backed up with 6 basic infantry divisions as canada. 4 light tank, 3 motorized 2 light spg with field hospital, maintenance, armed reckon and signals upgraded to 4 med and 4 motorised and 2 med spg. Africa wrapped up by Sept 40, invaded Sicily march 41, driving through Munich via ...Yes you can 7 marines 2 art. It's actually a pretty basic solid division template. 2. [deleted] • 6 yr. ago. yes but the main reason is their organization, and they are slightly better than basic infantry in damage their weakness is their HP though. 3. Foxman8472 • Research Scientist • 6 yr. ago.This video will give you all the templates you could need to play HOI4 without worrying about what to design. It will also give more experienced players a lo...If you have a good enough eco but lower manpower, there are much better options. For 20 width, the templates I use in order of increasing industry: 10 infantry - good defense, hp, and org. Will hold the line very well. 8 infantry 1 arty 1 (aa) at - useful when facing off against (light) tanks.This is a navy By Blood Alone tutorial that seeks to give you an understanding of naval templates in hearts of iron 4 in a reasonable timeframe as a hoi4 qui...Yes you can 7 marines 2 art. It's actually a pretty basic solid division template. 2. [deleted] • 6 yr. ago. yes but the main reason is their organization, and they are slightly better than basic infantry in damage their weakness is their HP though. 3. Foxman8472 • Research Scientist • 6 yr. ago.Let's go behind the scenes of some of the templates that will lead your armies to the final victory!Chapters:Introduction: 00:00Garrison templates: 03:13Defe...Naval templates. DD1 - 1 torp, 1 depth charge, sonar/radar AA, cheapest gun. Spotting / ASW CL3: 2 / 3 planes + sonar + radar. 1 best depth charge, 2 guns, AA1, armor 1, best sonar/radar/engine, no secondaries. ASW CLs are a variant of this with one plane replaced with a depth charge.The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates. PCGamesN. Main menu. News; Games. Best PC games; Dragon's Dogma 2; Helldivers 2;The Spammer. The most common Paratrooper template in HOI4 is the one that is meant to cause chaos that not even the player can understand. Due to the low Special Forces limit, players can’t make a lot of Paratrooper battalions. However, if they make small, 2 width Paratrooper divisions with no support companies, they can spam out a lot of ...Ideally don't, but if you really need to, make your offensive templates as wide as the jungle reinforcement width or half of it (42 or 21), give them logistics and flame tank companies, as well as what you usually run. Have infantry line-holding divisions as filler, ideally with 21 width. For offensive templates I'd advise using tanks that have ...redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you'll get shredded. And keep the production cost of medium tanks near 15.A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...Make sure to go SF right doctrine (not sure about the second split), by far the best for infantry. If you are going to completely ignore Air you need improved AA support for your German front. As Soviets you have enough production to make Heavy tank divisions. Something like 12/8 (Heavy tank / Mech)Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.Mar 29, 2021 · #hoi4 #guide #metaA SIngleplayer guide to Templates in HoI4 - Battle for the Bosporus!The included templates will provide you with all the power you need in ...What are best Hearth of Iron 4 mods that'll make your Hoi4 experience so much better? Steam Workshop houses nearly 17,000 mods for Hearts of Iron IV. Many of which give you an experience to play through an alternate history scenario, while others present various changes to the gameplay to liven...20 width. 3 demo divisions and the rest regular infantry. Defense and break through. Each of those have chem, recon, logistics, fireteam, and demo support companies. 40w Power armor Good luck m8. Because of the limited amount of slots and different widths of the battalions, you can go really crazy in OWB.The Best Air Templates HOI4 Guide. "This video will give you all the templates you could need to play HOI4 without worrying about what to design. It will also give more experienced players a look at some of the more optimal options out there for any situation in air combat. This guide covers designs for fighters, naval bombers, strategic ...Best Defensive Template? Simon_9732495. Apr 18, 2020. Jump to latest Follow Reply. Following Scenario: - Defense against aggresive AI (let's say Germany) - You are a major power with decent industry - The enemy has no high sophisticated...Todays hoi4 video is talking about a new hearts of iron 4 division design tutorial for hoi4. this shows every template you need as the uk for multiplayer or...Highlights. Marines in Hearts of Iron 4 offer diverse gameplay options in amphibious settings, making them versatile in unique setups. The Mixed Roles template mixes Marines and Infantry for ...Mar 28, 2023 · Browse through the most powerful Hoi4 guides. Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. In addition, combat width, reliability and support companies are discussed in detail. Hoi4 Best Division Templates#heartsofiron4 #hoi4 #bybloodalone #shortsin CAS,you shouldnt care about speed and agility give importance to range and ground attack.in NAV, same as CAS. Since BBA i am not really sure my planes are good enough or if i can spam them as i need.Hearts of Iron IV has a lot of nuances, and one example of this is using the right division template for your plans. Having the right unit in the right place can make …Special Features. Self Sealing Fuel Tanks, Radio Navigation II, Air-Ground Radar II, Bomb Sights I, 2 Armor Plates. Keep in mind that these designs can still be modified to suit your individual needs, like adding more range or reducing fuel costs. These plane designs should help you control the skies from the beginning of your campaign to …1. The best lategame attacker template in 2024 is mechanised marines, period. The reason is a) +35% special forces bonus, b) 50-70% river crossing bonus and c) the usual benefis from hardness and armour, in that order. 1a) Both amtracs and amphibious medium tanks are considered special forces, so they get multiple bonuses, which can reach +50% ...The problem the USSR faces is building up enough of a meat shield to hold back or slow Barbarossa until it can build up forces for a counter attack. So I favour simple 9 or 10 infantry divisions with engineers and support artillery. In addition I have a better template that adds AA and logistics.After a successful job interview, it’s important to follow up with a thank you email. This thank you email should be crafted carefully and should reflect your enthusiasm for the po...If you're careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). It doesn't leave much wiggle room, though. I try for twelve tank divs min, before war. That's sufficient to break through at two points, for small encirclements.Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s. That is the sweet spot for org/dmg ratio. Use less artillery if your industry can't produce that much e.g. 9/1s.The reasons it works this way: Each attacker only targets one division at a time, rather than distributing attacks. I wouldn't have expected it to work that way, personally, but it does. The defense of all the battalions is added up to give the division defense. Every attack point above the division's defense value does 4x the expected damage ...7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho......

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